Name
glHint — specify implementation-specific hints
C Specification
void fsfuncglHint( |
GLenum target, |
|
GLenum mode)
; |
Parameters
target-
Specifies a symbolic constant indicating the behavior to be controlled.
GL_FOG_HINT,GL_GENERATE_MIPMAP_HINT,GL_LINE_SMOOTH_HINT,GL_PERSPECTIVE_CORRECTION_HINT, andGL_POINT_SMOOTH_HINTare accepted. mode-
Specifies a symbolic constant indicating the desired behavior.
GL_FASTEST,GL_NICEST, andGL_DONT_CAREare accepted.
Description
Certain aspects of GL behavior, when there is room for interpretation, can be controlled with hints. A hint is specified with two arguments. target is a symbolic constant indicating the behavior to be controlled, and mode is another symbolic constant indicating the desired behavior. The initial value for each target is GL_DONT_CARE. mode can be one of the following:
GL_FASTEST-
The most efficient option should be chosen.
GL_NICEST-
The most correct, or highest quality, option should be chosen.
GL_DONT_CARE-
No preference.
Though the implementation aspects that can be hinted are well defined, the interpretation of the hints depends on the implementation. The hint aspects that can be specified with target, along with suggested semantics, are as follows:
GL_FOG_HINT-
Indicates the accuracy of fog calculation. If per-pixel fog calculation is not efficiently supported by the GL implementation, hinting
GL_DONT_CAREorGL_FASTESTcan result in per-vertex calculation of fog effects. GL_GENERATE_MIPMAP_HINT-
Indicates the desired quality and performance of automatic mipmap level generation.
GL_LINE_SMOOTH_HINT-
Indicates the sampling quality of antialiased lines. If a larger filter function is applied, hinting
GL_NICESTcan result in more pixel fragments being generated during rasterization. GL_PERSPECTIVE_CORRECTION_HINT-
Indicates the quality of color and texture coordinate interpolation. If perspective-corrected parameter interpolation is not efficiently supported by the GL implementation, hinting
GL_DONT_CAREorGL_FASTESTcan result in simple linear interpolation of colors and/or texture coordinates. GL_POINT_SMOOTH_HINT-
Indicates the sampling quality of antialiased points. If a larger filter function is applied, hinting
GL_NICESTcan result in more pixel fragments being generated during rasterization.